It's official. I've made the switch to Redshift. And now, zero watermarks (which were surprisingly discreet to begin with) /doesALittleDance
Redshift is Annoyingly Awesome
Original was 2132x1200 and it finished way too fast =.=. Sorcery! |
You know when you're skeptical about something that others just won't shut up about and then you finally cave in only to end up getting irritated with yourself for not trying it sooner because that thing turned out to be freaking awesome? Yep! Happened to me! I sat there feeling confused at the speed, annoyed at the quality and guilty because it was so easy to set up. Sheer witchcraft!
Small Bathroom W.I.P Part 1
It's been a pretty long time since I've blogged! And to be quite honest, 3D has taken kind of a backseat (I wonder what gave that away?). Anyways, I'm getting back into it!
Test renders! This is what I've got so far. And I have to say, I'm having a love hate relationship with the GI prototype. While it's great in settings with a lot of direct light and creates more natural looking lighting with less fuss, it starts requiring a significant boost to sampling to smooth out scenes with heavy indirect lighting.
Test renders! This is what I've got so far. And I have to say, I'm having a love hate relationship with the GI prototype. While it's great in settings with a lot of direct light and creates more natural looking lighting with less fuss, it starts requiring a significant boost to sampling to smooth out scenes with heavy indirect lighting.
Still some grain :( |
I was a little suspicious of the mila shaders, especially with the new look dev Hypershade window constantly crashing Maya but after becoming more familiar with them (and no longer using the look dev feature), I'm annoyed that I didn't jump on these sooner.
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